How to make a clockwork minecraft engine. Redstone: engine, circuits and mechanisms

MJ- Minecraft Joules, a conventional unit of measurement of the mechanical energy of BuildCraft engines and compatible with it.

mechanical engine

A mechanical engine produces exactly 1 MJ every working cycle (piston movement), so the greater the piston speed, the greater its power.

Stirling's engine

The Stirling engine has a built-in battery, so if the engine cannot transfer all the generated energy, then it accumulates inside. Moreover, the heating of the engine depends on the amount of accumulated energy. The temperature is equal to the amount of stored energy divided by 10.

Unlike a mechanical engine, it can transfer a different amount of energy in one cycle. Only the rate of generation of internal energy during the combustion of fuel in it is constant - 1 MJ / cycle.

The amount of energy transferred in one cycle has the following limitations:

  • In one cycle, the engine is capable of transmitting a maximum of 100 MJ.
  • Some devices accept energy only in small amounts. In this case, the engine will transfer exactly as much energy as the device receives per cycle. For example, a pump needs 10 MJ to pump out 1 bucket of liquid, and it can only accept 10 MJ per cycle. If you connect a Stirling engine to it, then it will not have time to transfer all the energy to it.
  • If the engine manages to transfer all the accumulated energy during the cycle, then it will not heat up. And with such stable operation, its power is equal to the power of energy generation, that is, 1 MJ.
  • If the engine does not have time to transfer all the accumulated energy during the cycle, then it will heat up and, accordingly, accelerate. This will stabilize operation at elevated temperatures. In this case, after the fuel burns out, the engine will still work, since there will be a supply of energy.
  • The maximum accumulated energy is 10,000 MJ. With this amount of energy, the engine will heat up to a critical temperature of 1000 °, and then it will explode.
  • If the engine is connected to electrical pipes, they will take excess energy, so the engine will not heat up. They will also transfer energy to devices every cycle, and not once per cycle, in which case the devices will work faster.
Stirling engine fuel
Fuel combustion time,
sec
The amount of energy from
units of fuel, MJ
lava bucket
(bucket remains)
1 000 (16 min 40 sec) 20 000
Coke Coal (from RailCraft) 320 (5 min 20 sec) 6 400
fire rod 120 (2 min) 2 400
Coal, Peat (from Forestry),
Charcoal
80 (1 min 20 sec) 1 600
Wood , Boards ,
Wooden pressure plate ,
wooden steps,
Hatch , Fence , Gate ,
Workbench , Chest , Mushroom Block
15 300
wooden slab 7,5 150
Stick, Sapling 5 100

Internal combustion engine (ICE)

Like the Stirling engine, the internal combustion engine also has a battery, so if it cannot transfer all the generated energy, then it accumulates inside. Moreover, the heating goes on constantly when the fuel burns, and the heating rate depends on the type of fuel. You can cool the internal combustion engine either by turning it off, or when the engine is heated above 4900 °, pour a bucket of water inside, which will cool it by 100 °. If you pour a lot of water, the temperature will be kept at 4900 °, and the water will be gradually consumed.

The main difference between this engine and the Stirling engine is that the rate of energy generation depends on the type of fuel:

The amount of energy transferred in one working cycle has the following limitations:

  • In one cycle, the engine is capable of transmitting a maximum of 500 MJ.
  • Some devices accept energy only in small amounts. In this case, the engine will transfer exactly as much energy as the device receives per cycle. For example, a pump needs 10 MJ to pump out 1 bucket of liquid, and it can only accept 10 MJ per cycle.
  • If the engine has time to transfer all the accumulated energy in a cycle, then its power is equal to the power of energy generation (see table above).
  • If the engine does not have time to give all the accumulated energy, then it simply accumulates, and after the combustion of the fuel, the engine will work for a long time due to the accumulated energy. And its power will be lower than the power of energy generation.
  • The ICE can accumulate and store a maximum of 100,000 MJ.
  • If the engine is connected to electric pipes, they will take away excess energy. They will also transfer energy to devices every cycle, and not once per cycle, in which case the devices will work faster.

Devices powered by motors

The pump is one of the smallest devices, requiring only 10 MJ to pump one bucket of liquid. It may seem that it is enough to put a mechanical engine to it and every 10 cycles it will be pumped, but this is not so. The pump will never work with a single mechanical motor unless it is hot (blue). But if you put, for example, 2 mechanical motors to the pump or wait until the only motor heats up, then the pump will start working. This is because the pump has a battery and loses 1 MJ every 5 seconds (-0.01 MJ/cycle). Therefore, if you connect one mechanical motor in an unheated state, then it will not have time to charge the pump battery and will run idle.

Almost all devices lose 1 MJ of energy every 5 seconds (except for lasers and pipes), but this becomes noticeable only when working with mechanical engines.

Device settings
Name maximum energy,
taken as a beat
MJ
Works
with mechanical
engine
Result
expended energy
wooden pipe
for liquids
1 Yes Pumps out a bucket of liquid.
water pump 10 Yes Pumps out a bucket of liquid.
Drilling rig 25 Yes Drills 1 block.
Career 25 No Removing 1 block,
installation of 1 frame unit,
small movement of the drill.
Builder 25 No Removal / installation of 1 block.
Oil refinery 25 No recycles
0.01 buckets of oil into diesel fuel.
Laser 25 No Transfers energy.
wooden pipe
for items.
64 Yes Takes out items.
1 MJ per item.
Aggregate 100 No Removal / installation of 1 block.
Consumes 25 MJ per block.
Electrical
wooden pipe
500+ No Transfers energy.

→ BuildCraft4 Part 1. Energy

After long and hard work in dungeons and mines, you have gathered enough resources to start assembling the first machines and transport networks. At this stage of the game, the main goal will be to create and maintain a quarry that will provide you with all the wealth stored underground. Times when picks mercilessly torn against stone will sink into oblivion, and they will be replaced by soulless giant machines =) To do this, you need to provide them with energy.

Part 1. Energy

First of all, you need to remember that energy is needed for the operation of any mechanisms. In BuildCraft, it is conditionally called Minecraft Joules(MJ, MJ - English). Most often, the power of engines or mechanisms is measured in the amount of energy produced or consumed per 1 tick (or frame), 20 ticks equals 1 real second (20t=1s). Sometimes power is measured by the amount of energy per operation performed. Energy is produced by engines: mechanical, Stirling engine and internal combustion engine (ICE). All of them differ in their power, but have a common property to heat up depending on the operating time. The degree of heating can be visually seen by the color of the working pistons (blue, green, orange and red). The temperature of the motors determines their power and operating time per cycle.

MechanicalEngine(mechanical engine) is the cheapest and smallest power generator (maximum 0.05MJ/t or 1MJ/s). Works only from a redstone signal, does not require fuel. Unlike the Stirlingle engine and the internal combustion engine, the mechanical engine is the safest: in an overheated state, without being connected to any energy receiver, it does not explode. Connecting mechanical motors in series one after the other will not increase their power. Engines are only connected directly to machines that receive MJ power, ignoring the wooden engine pipe. In Buildcraft4, the mechanical engine now warms up noticeably faster.

Recipe:

3 boards, glass, piston, 2 wooden gears

Engine power:

  • Blue - 0.01MJ/t (1MJ/5s)
  • Green - 0.02MJ/t (1MJ/2.5s)
  • Orange - 0.04MJ/t (1MJ/1.25s)
  • Red - 0.08MJ/t (1MJ/0.625s)

It is used only for pumping objects or liquids through wooden pipes. A few hot mechanical motors can power a pump or a rig, but nothing more. So far, it will not be useful to us, but in the future, with the help of mechanical engines, uninterrupted cooling systems for internal combustion engines, as well as transportation and sorting of objects, can be established.

Stirlingengine(Stirling engine, formerly called Steam engine) - much more powerful than a mechanical engine (1MJ / t or 20MJ / s), but for operation it consumes fuel similar to that of a stone furnace (boards, coal, lava). When overheated, it explodes if it produces more energy than it gives off. Triggered by the presence of a redstone signal. Can be used as an energy source for any mechanisms, including a quarry. Connected in series with each other to increase the total power. It can transmit energy through the motor pipes over distances, while never overheating if any energy receiver is attached to the pipes.

Recipe:

3 cobblestones, glass, piston, 2 stone gears

4 cobblestones, wooden gear

The Stirling engine is relatively cheap to craft, but will need to be constantly refueled for continued operation. The cheapest option is a bucket of lava (burning time ~16 minutes, 20000 MJ). Another feature of the engine is the inability to stop the process of fuel combustion, and it does not matter whether you turn it off or not. Those. pouring a bucket of lava and melting, for example, just a couple of ingots, the remaining time the fuel will be wasted.

Combustionengine(internal combustion engine) - the great and terrible internal combustion engine, the most powerful power generator in BuildCraft (max 6MJ / t or 120MJ / s) and, at the same time, the most explosive. Turns on redstone signal. Depending on the fuel (lava, oil, diesel fuel), it has a different output power, the total amount of energy produced and the heating rate. For full-fledged work, it needs constant cooling with water, otherwise overheating threatens with a strong explosion that can break 2 layers of stone. Such an engine is designed to operate the most powerful machines, for example, for a quarry. Under all favorable conditions, the engine temperature will rise to 100 degrees Celsius, then stop. If the internal combustion engine is turned off and restarted, some time should pass: the mechanism will cool down and work again. You can fill with fuel and water through liquid pipes or buckets (by opening the engine gui with the right mouse button and placing a bucket of liquid there, or holding a bucket in your hand and right-clicking on the engine). An internal combustion engine explosion occurs when the temperature reaches 250 degrees.

Recipe:

3 iron ingots, glass, piston, 2 iron gears

4 iron ingots, stone gear

Fuel for internal combustion engines:

  • Lava- power 1MJ/t, operating time 20"000t (~16min), energy amount 20"000MJ.
  • Oil- power 3MJ/t, working time 20"000t (~16min), energy amount 60"000MJ.
  • Diesel fuel- power 6MJ/t, operating time 100"000t (~83min), amount of energy 600"000 MJ.

Due to the cost of crafting early stages game choice of ICE is not the best. In addition, it will be necessary to build cooling systems, which means another pump, 3-4 mechanical engines and liquid pipes. Of the advantages, it should be noted the undeniable engine power and rational fuel consumption compared to the Stirling engine. And it’s also better to connect the internal combustion engine to the cars through the motor pipes: this way they will give off all the energy without accumulating it inside themselves.

So, let's say you still settled on the choice of a Stirling engine. Where can it be applied? In accordance with our development strategy, it is necessary to fulfill all the conditions for starting the work of the future quarry, one of which is to prepare the energy base. It is certainly better to power the quarry with internal combustion engines, and in order for the engines to work as efficiently as possible, they need diesel fuel. Diesel fuel is produced by an oil refinery. Of course, you still have to find the source of oil itself. It looks like this:

Or like this:

As a rule, a well goes down under the fountains of oil, at the bottom of which there is a huge bubble with "black gold". In such places, you need to put pumps and pump everything out to zero. Most often, oil is found in desert biomes, sometimes it can be found in the open ocean. I personally could not meet the dungeons flooded with oil, therefore I dare to assume that the liquid always forms on the surface and is visible to the naked eye. For now, it is enough to collect a couple of buckets of oil, they will return to the shelter and start creating an oil refinery. Craft is not cheap at all, so stock up on patience, resources and diamonds =)

refinery(oil refinery) - a machine for processing oil into diesel fuel, with a ratio of 1:1. You can fill in oil both with buckets (holding in your hand and right-clicking on the installation), and with pipes. Finished products are pumped out only with a wooden liquid pipe with a connected engine (preferably a mechanical one). The unit has 3 compartments, two of which will be filled with oil and one with diesel fuel. The location of the liquid pipes for inlet and outlet does not matter: only oil will always be filled in and only fuel will be pumped out. When the work is started, sliders with LED indicators move along the sides of the unit: red means that the work is stopped; blue-green - average speed; green - maximum speed. For maximum speed, a power of 6MJ/t is required.

Recipe:

2 red torches, 3 tanks, diamond gear

4 diamonds, gold gear

4 gold bars, iron gear

It will take 10"000MJ to convert 1 bucket of oil into fuel, so it's better to make a few more cheap Stirling engines, connect them to one engine pipe that feeds the installation. So you have 4 engines and installation. What else do you need? You will need a wooden engine pipe.

WoodenKinesispipe(wooden engine pipe) - serves only to extract energy from engines for subsequent transmission through pipes to consumers. Since Buildcraft 3.7.1, it has become possible to connect several engines at once to a wooden engine tube, thus making the circuits much more compact. The maximum capacity of this pipe is 32MJ/t, i.е. 5 internal combustion engines can be connected without problems (5 sides for input and 1 for output). Does not connect with other wooden engine pipe.

Recipe:

Red dust, wooden transport pipe

2 boards, glass

Now we connect the engines and the pipe together. I assembled the circuit against the wall, hanging it on a lever between two pairs of engines (one lever will turn on 2 engines at once).

From a wooden pipe, you need to make an output of energy to transfer it to an oil refinery. For this, a cheap cobblestone engine pipe will do.

CobblestoneKinesispipe(cobblestone impellent pipe) - serves to transfer energy over distances. Maximum throughput 8MJ/t. Since Buildcraft 4.0+, the energy losses on each pipe block have been removed, and the propulsion pipes themselves now differ only in maximum throughput.

Recipe:

Red dust, cobblestone transport pipe

2 cobblestones, glass

We connect the pipe and the oil refinery:

It remains to make a system for pumping out finished products. You will need a mechanical engine, wooden and cobblestone liquid pipes, a tank. Let's take care of this.

WoodenFluidpipe(wooden liquid pipe) - used for pumping liquids from containers with liquid containers. Can't pump liquid from open sources, can't connect with other wooden liquid pipe. Requires energy to work.

Recipe:

Pipe seal, wooden transport pipe.

Green dye (obtained by burning a cactus in a furnace)

Cobblestone Fluid Pipe(cobblestone liquid pipe) - serves to transfer liquid, has a small throughput of 10mB / t (1 bucket in 5 seconds). It is definitely not suitable for cooling an internal combustion engine, but pumping out liquids in small volumes will not be a problem. Does not connect with stone liquid pipe.

Recipe:

cobblestone transport pipe, pipe seal

When you're done, start the engines, fill the plant with oil, connect the liquid pipes from the plant with a wooden inlet and to a tank with a cobblestone outlet. Do not forget to install a mechanical engine for pumping fuel, and, of course, start the levers. Everything looks like this: 1. Make sure you have installed Java Runtime Environment for your OS.
2. Unzip the contents of the archive to: C:\Users\Your_profile\AppData\Roaming.
3. Run the launcher from the directory C:\Users\Your_profile\AppData\Roaming\.minecraft\minecraft launcher\Minecraft Launcher.exe

At the first start, enter the desired character nickname (preferably in Latin) and click the "Play" button.

The "Edit Profile" button will allow you to make some additional settings for starting the client, for example, you can increase the amount of RAM allocated for the game:

If you don't know what you're doing, you don't need to change anything.

Industry:

  • Buildcraft 4.2.1 - I think it needs no introduction =)

Interactive Mods:

  • ArmorStatusHUD 1.15 - displays the current state of the armor.
  • BackTools 2.0.0 - tools now hang behind Steve's back.
  • DamageIndicators 2.9.1.7 - shows the amount of damage done.
  • InventoryTweaks 1.56-b77 - allows you to sort inventory and chests with one press of the R key.
  • JourneyMap 3.0.0 is a global map of the Minecraft world. Details can be found.
  • LightLeveOverlay 0.23 - by pressing the F9 key, you can find out the level of lighting on each block around the player. Red values ​​are potentially usable places for monsters to spawn.
  • NotEnoughItems 1.6.1.8 and its additions - displays all the recipes right in the game: hover over an item and press R.
  • OptiFine_1.6.4_HD_U_C7 - graphics optimization and FPS improvement.
  • ReiMinimap 3.4_01 - radar map. You can enter the menu settings by pressing the M key.
  • StatusEffectHUD 1.19 - displays all the effects and spells cast on the player.
  • Waila 1.4.2 - shows which mod a block belongs to + short specifications(for some machines, for example).

Minecraft is a game that has received an ambiguous reputation. On the one hand, this is a project that is popular with children from 5 to 15 years old, on the other hand, it is a large-scale and full-fledged development with a huge number of mods and add-ons. There are terms in the game that are not easy for children to understand. For example, the Stirling engine in Minecraft.

Real engine prototype

The Stirling engine is not fictional equipment that was invented by the game's developers. This heat engine is a real invention. It is an equipment in which there is a working fluid. It can be a gas or a liquid and moves in a closed space. It is believed that this machine is one of the types of external combustion engine.

The invention was first patented in 1816 by Robert Stirling. Despite the fact that such machines had already been invented in the 17th century, the researcher was able to bring something new, which allowed him to become famous. Stirling added a node to the mechanism, which he called "economy".

Modifications of the game "Minecraft"

In the normal version of the Minecraft game, there is no Stirling engine. To work with it, you need to install one of the modifications. BuildCraft is a mod that allows the player to learn how to use mechanisms to mine materials instead of doing it themselves.

Besides BuildCraft, there is IndustrialCraft 2 which also has this engine. Mods feature machines that can use blueprints for a building. In BuildCraft, you can transfer items, energy and liquids. The developers have created their own unit of energy measurement - Minecraft Joules.

Engines in vogue

In that minecraft fashion The Stirling engine is not the only one. In addition to it, there is a mechanical, creative and internal combustion engine. All can be crafted by the player to obtain special resources.

For example, a mechanical engine is the slowest mechanism in the game, but it does not need fuel, but can be powered by a redstone signal. It also almost never overheats or explodes.

The internal combustion engine is the fastest mechanism in the game. It is available in survival. IN early versions powered by lava, can now run by oil or gasoline, along with a redstone signal. May explode from overheating, so water must be used for cooling.

The creative engine in Minecraft works in the same mode. It doesn't need fuel as it is powered by a redstone signal. This mechanism does not explode. With a wrench, you can adjust the amount of energy generated.

Stirling's engine

Another mechanism was the Stirling engine in Minecraft. This mechanism generates 10 RF/t. This indicator can be obtained from any fuel that enters the furnace. The only exception is a cactus. You can turn on the engine with the help of red dust or a lever.

How does the Stirling engine work in Minecraft? As already mentioned, in order for the mechanism to start generating energy, you need to throw fuel into the furnace. Usually players use wood, coal, lava, etc. To activate the engine, you need to use a redstone signal. The player will have to make sure that the mechanism does not explode. Usually the explosion occurs because the engine is not connected to anything and has collected a lot of energy. IN latest version fashion "BuildCraft" mechanism can burn out if overheated at 1000 ° C.

Description of the mechanism

The Stirling Generator in Minecraft is of the item type. It is not affected by gravity in the game. It has transparency, but at the same time there is no luminosity. It can be destroyed with a regular pickaxe. The engine can be assembled from blocks. The engine cannot fire up.

To use this type of engine in the game, you will need:

  • cobblestone;
  • glass;
  • stone gear;
  • piston.

Cobblestone: craft

This is a block that can be obtained by destroying a stone or other cobblestone. You can do this with a pickaxe. This block usually appears when lava interacts with water. In the game, cobblestone is considered one of the main building resources, along with planks.

You can not mine the cobblestone, but try to find it. It is usually hidden in treasuries along with another species, as well as in the vault of the fortress. If you come to the village, you can destroy one of the buildings, since almost all buildings are made from this block. You can also look for cobblestones deep underground, where lava can connect with water.

Glass: kraft

This is a transparent block, usually used for jewelry. It can be painted in one of 16 colors. This is the most fragile block that can be destroyed even by hand. After breaking the glass, nothing falls out. Only in the case of "Silk Touch" you can return the glass to inventory.

It is almost impossible to obtain glass by destruction. Only if using a tool enchanted with Silk Touch. This block is obtained by firing red or ordinary sand. To do this, you can take different types of coal, wood, etc. In nature, glass can be found in the cities of the End or in the secret room of a forest mansion.

Stone gear: craft

It is one of the main components of devices. This part is only in the BuildCraft mod. The simplest gear is wooden. There are also stone, iron, gold and diamond.

And while the wooden gear is not needed for the Stirling engine in Minecraft, it will be needed to create a stone counterpart. Therefore, to make it, you need to take sticks and place them in the second, fourth, sixth and eighth cells. To get a stone gear, you need to place a wooden one in the central cell, and add cobblestones to even ones.

Piston: kraft

This is the last element that is needed to make a Stirling engine in Minecraft. This type refers to blocks-mechanisms. They work to give a redstone signal. There is a regular and sticky piston.

To make an ordinary piston, you need to place any boards in the first three cells, add an iron ingot to the fifth, and red dust to the eighth. The remaining cells must be filled with cobblestones.

An iron ingot can be obtained by roasting iron ore. You can also go to destroy the core of the Nether reactor. You can also use an iron block in the center crafting slot.

Red dust is a special mechanism that is needed for the redstone signal to function. This resource can usually be obtained by using an iron or diamond pickaxe when mining red ore. Red dust is generated in the jungle temple. It can also drop when killing a witch, or it can be sold to you by a priest.

Engine Creation: Upgrade

To create an engine, you need to place a cobblestone in the first three cells, leave the fourth and sixth empty. Glass is placed in the central one, stone gears are placed in the seventh and tenth. In the eighth you need to place the piston.

This engine cannot be pumped. But if you use iron ingots instead of cobblestones, you can get a more powerful internal combustion engine.

Energy

How to get energy from a Stirling engine? To do this, you need to use fuel. Depending on the type of resource, the mechanism will create a certain amount of energy. For example, you can get the most energy from a bucket of lava - 200,000 RF per unit. In this case, you will have to wait about 17 minutes.

If you use coking coal, then in 5 minutes the player will receive 64,000 RF. A fire rod will generate 24,000 RF in 2 minutes, and coal, peat or charcoal will help create 16,000 RF in a minute and a half.

To get energy, you can use wood, boards, steps, a hatch, a fence, a mushroom block and much more.

Redstone is perhaps the most needed thing in the game. Without it, Minecraft would be completely different. At first, redstone will seem like an unnecessary thing to you, and you will throw it away, but in fact it needs to be protected like the apple of an eye. If you are a real mechanic by vocation, then you should know that there is never too much redstone. From redstone, you can make various traps, from the simplest mine to the most complex mechanisms. Below we will look at almost everything that a red stone is needed for.

Redstone circuits and mechanisms are something that requires almost no effort to use, but requires a lot of effort to build. For example, the piston door is an interesting invention, although you just need to think carefully about how to properly signal. Or, for example, the “Diamond Generator” trap. At first glance, nothing complicated - they just push the player down. And, in fact, this is one of the most difficult traps. Now I will tell you about it.
Attention: the trap is only available for versions 1.5+. First you need to dig a 3x2 hole 25 blocks deep (maybe more so that the player with weightless boots also crashes). On both sides in 3 blocks we remove the upper blocks, put sticky pistons, blocks to them. Everything should look like this:

It is also necessary to put a chest in the pit and bring funnels to it so that when the player falls, his drop falls into the chest. Next, we put 2 pistons at the back of the building and one on the right side.


We put the ejector and pour water in front of it, after blocking the water path with signs.

Now we make a chain of ejectors. It is important that they are directed towards each other:

Next, we direct the funnels into the ejector at the bottom and make such a scheme.




Now you need to connect the mechanical part, namely the pistons. We do it this way:


Then we connect the other side. It will look like this:


Next, you need to dig a small hole and place 2 capacitors there, directed in different directions, connecting with a redstone circuit. It looks like this:


Now you need to throw any object (preferably a diamond) into the funnel. The diamond will not disappear anywhere, it will simply go through a chain of ejectors. In general, the finished trap will look like this:


Also, a new wireless redstone has recently appeared in the game. It does not require redstone dust, and can be used to make mechanisms and run them from great distances. This is done with a command block command block can only be obtained in a creative using the command /give nickname 137
Let's make, for example, a wireless light bulb. We put a number of any blocks, a command block on them, a capacitor in front of it, after the capacitor, and already a light bulb behind the repeater. Behind the command block we put a block that passes current, after a capacitor, and after it 2 funnels. Put any block or object into the funnels, and put a lever on the final funnel. The command block needs to be given the scoreboard objectives remove wer command (wer can be any combination of letters). Then we retreat to any distance, and put another command block. We put a button on it and set the command scoreboard objectives add wer (in place of wer there should be the combination of letters that you set for block 1). Voila, and you're done! Now, when you press the button, the light will turn on.
In redstone schemes, it is an important component. Without it, not a single redstone circuit will work, since it needs to be given initial power. It is not recommended to use a redstone torch as lighting, since its craft is expensive, and it gives very little light.
There are many mods related to redstone. There are global ones like industrial craft 2, Buildcraft. And strongly associated with the red stone. One of these mods is Wireless Redstone. This mod will allow us to create wireless redstone not only in creative, but also in survival! The main elements of the mod are a transmitter and a receiver, they allow you to transmit information (schemes from redstone without using it) on 1000 channels.
In the BuildCraft mod, you can see some engines and redstone pipes. These pipes allow you to conduct energy to the devices, but let's talk about engines in more detail. These engines are 3 types. 1. Mechanical redstone engine, steam engine, and internal combustion engine. Learn more about the mechanical engine. This engine is the simplest and cheapest, requiring some wood and one glass. Unlike others, it can only supply voltage to wooden pipes (since version 1.4 it does not transfer energy to wooden pipes). It does not require fuel (turned on by a redstone signal), it warms up for a long time. Its strength is not enough for other complex devices to work from its energy, but still it is the only engine that does not require cooling.
It is crafted like this:

This is not all the information on the red stone, there is much more of it, but it is impossible to fit all the information within the framework of one article. Good luck and more diamonds!

This article is the beginning of a small cycle in which I will try to cover all aspects of the Buildcraft mod. And I'll start with engines, tell you why they are needed, what to do with them, how much energy they produce, and show crafting recipes. So let's get started!

Introduction

Initially, in Minecraft, the player has to do everything himself, which is fun at first, but when you start to want a large scale, this can become an obstacle. Buildcraft corrects this misunderstanding by adding many different blocks to the game that allow you to automate some processes. In fact, the mod claims to automate the construction of large structures for the most part, no matter what you think. At the same time, he solves many problems along the way, and for the most part, Buildcraft is associated with pipes and a quarry. This is all said to the fact that most blocks require energy for their work. Well, the engines, respectively, produce this energy.

Wooden engine (Redstone engine)

First on the list is a wooden engine. It has no interface, it is the simplest engine, it only needs a redstone signal to work. The recipe for crafting a wooden engine is shown in the picture below.


Crafting requires 3 blocks of planks, one block of glass, one piston and 2 wooden gears. The wooden engine is mainly used to power wooden pipes (more on pipes in another article) due to their very low energy ratings. Like all engines, it is subject to heat, but unlike the others, it does not explode unless it is additionally heated by other engines. Generates from 0.01 MJ/t in the blue phase to 0.08 MJ/t in the red phase.

Stirling engine

The next is the stone Stirling engine, the name of which in the Russian version has not yet been changed from the steam engine. It is crafted similarly to the previous one, only the boards and gears are changed to stone counterparts.



This engine is already more serious, it produces 1 MJ / t and can power undemanding mechanisms. It can power pumps, drilling rigs and other service machines. Its interface consists of a single slot into which fuel is loaded. It works on everything that burns in the stove: wood, coal, lava buckets, and so on. Turns on with a redstone signal. Be careful - when overheating, the Stirling engine explodes.

Combustion engine

The best in this fashion is the internal combustion engine (ICE). Without additional mods, you will not find anything more powerful. Craft like all engines, parts are iron.



This engine powers all of Buildcraft's demanding machinery, such as the quarry, aggregate, and more. Its interface is a slot in which you can put various liquids, and 2 tanks. Fuel is stored in the first tank, water is stored in the second cooler. If you start the engine without water, it will quickly heat up, and from overheating it may explode. As fuel, you can use lava (1 MJ/t), oil (3 MJ/t), and fuel (6 MJ/t). At the beginning of the game, it is better to use oil if you have it, but if you are unlucky, then lava can also be used. Although the internal combustion engine is the most powerful, several of them may be required for the same quarry or processing plant.

Conclusion

For normal operation, the engine must be positioned with a narrow part to the car, it usually sets itself correctly, but if this is not the case, use a wrench to turn it. A wrench can turn any Buildcraft machine.

In this article, you learned about the 3 types of engines, the power they generate, and how to properly position them. The next article will be about pipes.